7-3-2025: I received message that those who operate on artificial intelligence can’t leave.
7-5-2025: There was psychic talk of “mind control and warfare”.
7-6-2025: There was discussion around cyberware and the natural psychics. At first I thought they were speaking of security issues, but then I googled it. Apparently, cyberware is what they use to gain false telepathy and telekinesis capability.
I’m thinking the Solar Maximum this month, July 2025, may just knock out some of this cyberware.
Solar Maximum:
The Sun’s activity follows an approximately 11-year cycle, and 2025 is predicted to be the peak of Solar Cycle 25.
Googles description:
Cyberware refers to cybernetic technology, often implants, that integrate with the human body, especially the nervous system, to enhance or augment capabilities. In essence, it’s artificial technology that interacts with or replaces parts of the body, frequently used in cyberpunk settings to modify and improve human beings.
Here’s a more detailed breakdown:
Integration with the Nervous System:
A key aspect of cyberware is its ability to interface with the central nervous system, including the brain, allowing for direct control of or communication with machines.
Beyond Prosthetics:
While cyberware can include advanced prosthetics, it also encompasses a wider range of technologies, such as brain-computer interfaces, that enhance or modify human abilities beyond mere replacement of damaged limbs.
Cyberpunk Theme:
Cyberware is a prominent element in cyberpunk fiction, where it’s often used to explore themes of transhumanism, body modification, and the blurring lines between human and machine.
Examples:
Cyberpunk 2077 provides a good example of cyberware, with various implants like Mantis Blades, Sandevistan (a time-slowing device), and others that enhance combat abilities, movement, and more.
Fashion and Function:
In some cyberpunk settings, cyberware is not just for practical purposes but also serves as a form of fashion, with people enhancing their appearance with cybernetic modifications, sometimes referred to as “fashionware”.
Not Necessarily Cyborgs:
It’s worth noting that having cyberware doesn’t automatically make someone a cyborg. A cyborg is generally understood to be a being with both biological and artificial parts from their very creation, whereas a person with cyberware may have started as purely human and then added cybernetic augmentations.






